Для численного решения можно воспользоваться сайтом
http://www.math.ucla.edu/~tom/gamesolve.html. Например, для малых количеств точек получаются такие оптимальные стратегии для 1-го игрока:
(1,0)
(0.57143,0.28571,0.14286)
(0.33333,0.33333,0,0.33333)
(0.18182, 0.36364, 0, 0, 0.45455)
(0.65057, 0, 0.09943, 0.11364, 0.05682, 0.07955)
(0.28571,0.11429,0.17143,0.05714,0,0,0.37143)
(0.20972,0.14322,0.12532,0.08951,0,0,0,0.43223)
(0.14737,0.16842,0.08421,0.11789,0,0,0,0,0.48211)
(0.09524,0.19048,0.04762,0.14286,0,0,0,0,0,0.52381)
(0.21803,0.04284,0.16278,0.01713,0.13065,0.003,0,0,0,0,0.42557)
(0.17402,0.06598,0.12966,0.04066,0.10319,0.0257,0,0,0,0,0,0.46078)
(0.1352,0.08702,0.09946,0.06216,0.0777,0.04662,0,0,0,0,0,0,0.49184)
А вот для 50 точек:
(0.03681,0.0226,0.03403,0.02038,0.03162,0.01846,0.02951,0.01678,0.02764,
0.01531,0.02599,0.01402,0.02451,0.01286,0.02319,0.01184,0.02199,0.01092,
0.02091,0.01009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.57055).